Power Rangers: Battle for the Grid Chun-Li guide – move list and strategies
Chun-Li, also known as the "kickoff lady of fighting games," takes the identity of the Blueish Phoenix Ranger in Power Rangers: Battle for the Grid. Known for her mighty kicks from the Street Fighter series, Chun-Li's playstyle translates unusually into the Power Rangers fighter — while many Street Fighter and Marvel vs. Capcom veterans will be familiar with her control inputs, Battle for the Grid players volition have to beginning practicing their quarter circles and Spinning Bird Kicks. Chun-Li is a speedy fighter, effective at both close gainsay with her signature kicking attacks, and zoning with her Kikoken fireball.
Related: Power Rangers: Battle for the Grid Ryu guide – motion listing and strategies
Unique
Try to be unpredictable with Chun-Li's unique set of kick attacks, all leaving your opponent mazed and stunned for a moment.
- Tenkukyaku – Special
- Youshoukyaku – (while airborne) Special
- Kasairyuu – Forward + Medium
- Kasairyuu (Imitation-Out) – Forward + Medium Hold
- Yosokyaku – (while airborne) Downwardly + Medium
- Sankaku Tobi – Forward, Near the wall
Special
Kikoken
Concord Dorsum, so Frontwards + Light/Medium/Heavy
Chun-Li'southward i projectile move is a chip hard to pull off; concur back for a couple of moments, but not for too long, then striking forrad and an attack push button to shoot a fireball. Using Low-cal, Medium, or Heavy will decide the speed and the corporeality of harm the fireball gives.
Sourou Kikoken
During Kikoken, Heavy
Chun-Li's follow-upwardly might even be harder to input; later on launching a Heavy Kikoken, spam the Heavy button and unleash a blue phoenix attack.
Hyakuretsukyaku
Quarter Circle Forward (Downwardly, Downwardly Forwards, Forward) + Light/Medium/Heavy
Chun-Li'south signature motion lets out a flurry of kicks, with the number of kicks depending on whether you hit Light, Medium, or Heavy. You can also perform this while airborne.
Tenku Hasha Kyaku
Heavy, Hyakuretsukyaku, Heavy
Prelude your flurry of kicks with a forwards kick, then stop the special with an upward launching kick.
Spinning Bird Kicking
Hold Downwards, then Up + Light/Medium/Heavy
The Spinning Bird Kick volition require some practice; hold down for 2 or three seconds, then hit up and an assail button simultaneously.
- Shouheki Hanchou Kyaku – Special during Spinning Bird Boot
- Jimen Hanchou Han-en Shu – Heavy, Airborne Hyakuretsukyaku, Heavy
EX Special
Consume a department of your Super meter to perform EX versions of your Special moves.
- Shakunetsu Kikoken – Hold Back, so Forrard + (Low-cal + Medium)/(Medium + Heavy)
- Hyakugouka – Quarter Circumvolve Forward + (Light + Medium)/(Medium + Heavy)
- Spinning Phoenix – Hold Down, and then Up + (Light + Medium)/(Medium + Heavy)
- EX Spinning Bird Boot – Light + Special
Super
Your Super attacks use up your unabridged meter and add together a chip of cinematic flair.
- Hoyokusen – Heavy + Special
Source: https://www.gamepur.com/guides/power-rangers-battle-for-the-grid-chun-li-guide-move-list-and-strategies
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