distract-the-agent-evil-genius-2

Screenshot by Gamepur

As your evil operation expands around the earth in Evil Genius ii, you're going to start alluring the authorities' attending in each region. In retaliation for your schemes, they'll send agents out to investigate your lair and bring back intel that will help them in taking you down. In this guide, nosotros'll show you lot how to distract those agents, preventing them from setting a single foot inside your inner sanctum.

Extensive Cover Functioning

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Screenshot by Gamepur

The key to distracting agents is having a embrace operation that drains their resolve before they get close to entering your lair. In the early stages of each campaign, you lot'll be prompted to build your cover performance. The tutorial will only require you lot to purchase a few roulette tables and cocktail bars, only you'll need much more going forward.

Sell all the erstwhile furniture that's been left in the embrace performance and utilize that money to purchase make new items that will concenter a host of tourists. The more than distractions you have, the easier information technology will exist to drain an agent's resolve.

As agents brand their way through your encompass operation, their resolve will be tuckered when they're distracted. Therefore, the more you have to go on them occupied between the forepart door and your lair's entrance, the less likely they are even to try to get past your security measures.

Henchmen

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Image via Rebellion

Take note of the henchmen yous recruit from fourth dimension to time. While it might seem like a good thought to get for someone lethal who can protect your lair when those pesky agents do become within, others can assist prevent them fifty-fifty getting close to that point.

For example, Eli Barracuda has the Silvery Tongue special ability. This allows him to talk to agents in your cover operation, damaging their resolve whilst restoring his stats. He can keep this upward for hours, which is keen if you have a group of four agents all of a sudden land on your doorstep.

Alerts

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Screenshot past Gamepur

At the bottom of the screen, to the right of the main UI interface for selecting the world map, build mode, and enquiry is an overlay where helpful informational letters will pop upwardly now and then. Occasionally, this overlay will alarm you to the presence of enemy agents. When this pops up, make sure you head to the archway and place those agents. You tin can immediately select the distract label, which will highlight them for your Valet staff to focus their efforts on. This will drain their resolve faster than usual.

distract-the-agent-evil-genius-2
Screenshot by Gamepur

You can besides go on an center on whether any investigators are on their way in the elevation right-manus side of the screen. A timer will appear when ane of the globe'south agencies is sending someone out, but you tin can utilise it to runway when to tag an agent for distraction.